Now that I’ve finished Dragon Age 2 I’m prepared to share some of my thoughts. Keep in mind the following:
- Played the role of the eternally good champion
- Had a relationship with Anders
I knew I was close to the end before my last post but it turns out I was at the final battle, after which the game just sort of ended.
The game’s story is held together by an over-arching narrative between a templar seeker and Varric, a dwarf companion you will gain early in the game. The templar is looking for our character, the champion, with events of the game actually occuring as Varric retells everything up to that point.
Suffice to say I was destroyed when Anders’ betrayal became clear and killed him for it, but the end where I would have expected some sort of revelation just petered out leaving a hint that the Hero of Ferelden and the Champion of Kirkwall had both disappeared.
I played the entire game on casual because I was interested in the story, not the challenge of battle. Having said that, some of the battles towards the end were challenging even on casual.
I’ve been trying to think if the game was better for forcing you into the role of a specific character compared to the originals flexibility and have come to the conclusion that for players it makes no difference. For Bioware it was probably a hell of a lot easier to develop without the myriad of possibilities though.
I’d love to hear other peoples thoughts, please share.